Update of my previous work of Superman model, making a whole new suit mesh in Zbrush, Blender, and textures in Substance Painter.
New hair model made using metahuman.
metahuman hair mesh exported and customized. Digital Human Hair Shader used.
Face generated using Headshot plugin in Character Creator, then enhanced in Zbrush and Blender.
Modular boots created in Blender and Zbrush. 8K textures made in Substance Painter.
Suit created in Blender and Zbrush, weightmapped in Character Creator. 8K textures made in Substance Painter.
Full character render.